Barheim Treasure Map

Thanks to goldeneye86 and spirit_guy_25 for their contributions here



By the way, you can get additional Franciscas from Mimeos (rare drop), as well
as Gigas Hats (+38 Magick Defense, +530 HP) as rare steals from Dead Bones
enemies.

Deathbringer

In Special Op. Sector 5, which is west of the Gate Crystal, run past the
Silicon Tortoise and keep going until you see a rock on the right side of the
tracks. On the far side of that rock there will be a chest. If there are two
of them, the silver-looking one is Ithuno. If the silver chest is not there,
reload your game. Examine the silver chest to provoke Ithuno. Let it chase
you all the way back to the entrance of Special Op. Sector 5. At this point,
just keep stealing until you get a Deathbringer. If you need to heal, go back
one screen and heal before returning (Ithuno will still be there, like the
Lindbur Wolf). Don't move back two screens or you will reset the area. Once
you've obtained your Deathbringer, head back to the Gate Crystal and save
your game. Now quit and reload. Repeat the entire process if you want another
one. Rinse and repeat as many times as you like.

The Forgotten Grimoires

- 18000 gil -> Hunter's Monograph, enhances loot from beasts/avions
Speak with Gatsly in the Muthru Bazaar after completing the Thextera hunt.
- 19000 gil -> Knight's Monograph, enhances loot from giants/insects
Talk to any weapon merchant more than 30 times.
- 20000 gil -> Warmage's Monograph, enhances loot from amorphs/undead
Read the hunt bulletin board more than 20 times.
- 21000 gil -> Mage's Monograph, enhances loot from fiends
Talk to any magick merchant over 25 times.
- 22000 gil -> Scholar's Monograph, enhances loot from constructs
Talk to any armor merchant more than 15 times.
- 22000 gil -> Dragoon's Monograph, enhances loot from dragons/plants
Read the hunt bulletin board more than 40 times (you can save this one for
later if you want to differentiate between Scholar's and Dragoon's).
- 25000 gil -> Sage's Monograph, enhances drops from elementals
Talk to any merchant over 100 times (this doesn't take much additional effort
after unlocking all of the other ones).

Zodiac Spears (Chest)

Run through Mosphoran and into the Salikawood. Head straight for
the Gate Crystal at Quietened Trace. Save your game. The Bomb King is one
screen away from you. Put on your game face and head north. The Bomb King will
start out with some minions, so get rid of those first. However, once you've
done so, pull back out to the crystal. The little ones won't be there when you
go back.

Kill the Bomb King. This is easier said than done, but you should be able to do
it with the help of Kotetsus, Demonsbanes, and your Francisca. Equip as many
of those as you can. As far as your characters go, make sure that you have at
least four characters that know MQs. This shouldn't be an issue by now, but it's
the bare minimum if you want to be safe, and for those four, it is preferred
that at least three of them have attained their Level 2 MQs.

Once your characters are set up, rush in. Hack away at the Bomb King until it
starts to call for help (reviving the little Bombs). This usually happens with
50% to 60% of its health remaining. When you see this, immediately start your
MQs. Sometimes your chain won't kill it immediately. If this happens, you must
not allow the Bomb King to stick around for much longer, since it will cast
Renew to heal itself completely, so swap out one character for your fourth
character with MQs and start another chain, hopefully one that will do enough
damage to finish it off. Obviously, if you have more characters with MQs, you
can repeat this process up to two more times.

Retreat to the save point again and rotate all of your characters around so
that every single one of them has an active Libra/Protect/Shell. Save your game.
Now, reform your party so that it has only one member.

Run through where the Bomb King previously stood and take the left branch. Keep
heading west and you will enter the Necrohol of Nabudis. This area is filled
with deadly traps and difficult enemies. With your level of equipment, it is
stupid to pick fights in here. That's not why we came, anyway.
Avoid all traps and run from all the enemies. In the first area, keep heading
west while searching for the exit. This is the hardest area to get through,
since Baknamys are extremely aggressive. When you lose a character (and you
will), swap out another one, but ONLY one. This guarantees maximal
survivability. Once you reach the second area, stop to revive, heal, and
recast Libra/Protect/Shell on everyone. Keep running, this time heading
northeast. Eventually you will reach Cloister of the Highborn, the central
area and home to what is for the most part the strongest weapon in the game.

Make a right from where you come in and then the next left. You should be
heading down a corridor heading north. Take the first left; this room should
have sixteen treasure chests in it if you left the right chests alone earlier
in the game. The Zodiac Spear is in the second chest from the left in the row
closest to you as you enter the room. You will likely have Elvorets on your
tail, so grab the weapon and get out of there. Backtrack through the first
two areas and exit out to the Salikawood. Make your way all the back to the
Gate Crystal. Congratulations!

Note :
if u want this weapon avoid the following chest (don't open it)

1. At the southern end of Rabanastre Lowtown, do not open the chest that
sits in front of Old Dalan's house.
2. In the Rabanastre Palace Cellar, do not open the treasure chest(s) that
sit in the southeast corner of the map. There are either one or two
chests that may appear there. Do not open anything in either case. To be
specific, do not open the chest with the Elixir in it (on your left as
you approach the southeast corner), but that chest is not guaranteed to
show up. Just play it safe and don't open anything you see in the
southeast.
3. In the Nalbina Dungeons, do not open any of the treasure chests that
appear in the room where you get the map for the area and regain your
equipment (Confiscatory).
4. At the eastern-most section of the Phon Coast (Vaddu Strand), do not open
any of the 16 chests that are there. This step is irrelevant, because if
you are going to follow the walkthrough in this guide, you will obtain
the spear way before you ever reach the Phon Coast.

Demonsbane

Head to the Tomb of Raithwall. Kill both Demon Walls. They should be easy with
your equipment. Activate the side stairs in the area of the first Demon Wall by
examining the area where the Demon Wall was and then save your game outside at
the Gate Crystal. Time for another weapon.

Now take those stairs you opened up all the way to the back. Once you reach
Royal Passage, go all the way down until the two paths converge. There is a
70% chance that there will be a chest here. If there is, there will be a
22.5% chance that it holds one Demonsbane. You can fight through all of the
Tallows, or just grab the chest and run. If the chest isn't there or if you
don't get the sword, reload your game and try again. If you run out of
patience, then don't worry about it. The Demonsbane is merely temporary and
will become obsolete once we get out of Raithwall. However, the fun part is
that the chest respawns, so you can grab the Demonsbane, run back to the
save point, save, reload, and try your luck again ad infinitum/nauseum.

Kotetsu

Kotetsu
~~~~~~~
Stats: +50 katana
Method: Rare drop from Werewolf - Giza Plains, Starfall Fields

Save your game at Giza Plains, Crystal Glade. Head west and you'll find
two Werewolves stalking around in the southwestern corner. They are weak to wind.
Perfect! Go to town on them with your Gladius. You can chain them by heading two
screens east (don't touch the save point) and returning. You'll likely
also build up a few more levels this way.

The Werewolves aren't pushovers, though, even with the Gladius. You can buy
Protect from Nalbina (thanks for the reminder from prinnypayday@yahoo.com) to
help you move things along. If things get really rough, consider investing
some LP into a Mist Quickening (MQ). A few Red Spirals should be all you need
as a desperation move.

Yiazmat

BOSS : Yiazmat
HP : around 50,000,000

The last Mob Hunt mission, it's located in Ridorana Cataract, the round section at South where knowing as Colosseum. You must complete all other Mob Hunt mission and defeat Hell Wyrm/Majinryuu optional boss, then back to Clan HQ and talk to Montblanc to receive this mission.

#- General Strategy
It's like a enhanced version of Hell Wyrm/Majinryuu (above), and you can run away anytime like Hell Wyrm/Majinryuu fight. With everything for the Hell Wyrm/ Majinryuu battle (except the weapon has some changes), and your main team raise above than 70 level, you can fight this boss in a long period without escaping. However, Yiazmat's weakness is Dark and it can absorb Holy, so Excalibur should be keep away from this fight.

Some weapons which are not using in the Hell Wyrm battle,
- Yagyuu Darkblade or Orochi, Fomalhaut + Dark Shot

Basically, you can just use the Gambit setup for Hell Wyrm/Majinryuu (above), just to add some Gambit to cure other negative statuses, be prepared to cure Petrify, Stop, Sap. Also prepare some Phoenix Down and Arise spell to revive your team from time to time since Yiazmat will use Deathstrike to your team randomly. But I've noticed Yiazmat likes to use it when the spotted character is near or at the staircase, so if you hate Deathstrike, don't stay at the staircase, fight it at the stage. Sometimes, Death Strike gives you a little benefit since it takes Yiazmat longer time to recover, means Yiazmat needs a few more second to start its next more if it does perform Deathstrike on you.

Later, the Death attack come even faster, maybe Arise would be useless, just keep on using the Phoenix Down to revive your ally. After half of its life, its defence and attack power will be raised. Same time, it might cast Reflecga spell to you, make sure you don't cast the healing spells when you got Reflect status. To reduce the damage of Cyclone Tornado, you can equip the Windbreaker (light equipment) when it's going for this move, it can reduce 50% damage of Wind elemantal attack. Since it's like Hell Wyrm, so you can flee from the battle and heal your party on the Save Crystal, just be sure Yiazmat is not in Regen status when you leave.

#- Overwall attack trick
But there's a little trick to trap Yiazmat and attack him without worring much. Everything has already mentioned in 7a-2 Mob Hunt section, check it out for the details, and here is the basic steps to trap it:



You can actually use this trick for 95% of the battle. Only problem is when Yiazmat down the 2 life bar (1 red dot left under his HP bar), he will restore his HP, so this trick doesn't work anymore, you have to close combat to stop him from restoring HP. And it's not a Regen, so yuo can't Dispel it. So be sure you save your game when Yiazmat remains 2 life bars.

Again, this is a tough boss, by using the overwall attack technique, you can be at lower levels like 65~70 since he can't attack you. But in the end, you will eventually fight him face to face, and you should be at least 75 level. Only attack and cure isn't a good idea unless you're over 90 level, you can have a try for the tough fight like other bosses. Or else, I recommend either use Decoy + Reverse tactic or use Reverse to all character during the fight, means transfer Yiazmat's powerful attack to heal your team, that's the reason of using Reverse.

Bomb King

BOSS : Bomb King
HP : 37596

From the Gate Crystal of Salikawood, go North will encounter this boss.

Some mini bombs join with the boss, beware of their self-destruction, but you can kill them before they explode. Remember to cure oil status before the boss flame you. It will fully restore its HP when it left around half of the life bar, before it restore HP, mostly it will goes far from you. But after few times it will stop restoring HP for a while. This boss also knows to spawn new mini bomb to help itself. Not much HP for this boss, a good Mist Knack combo can cut off half of its life bar.

Earth Tyrant/Earth Dragon

BOSS : Earth Tyrant/Earth Dragon
HP : 71,000

After passed the event in Tomb Of Raithwall, back to Dalmasca Westersand, go to North-East, you will see a dragon going through the sand storm. Now:

- Back to Westgate of Rabanastre City, talk to the bangaa Rimzat.
- Still in Rabanastre City, head to the central section and talk to Cotze, he is in the fountain.
- Go to Downtown, around Storehouse No.5, talk to the man named Northon, he is crouching    beside the bangaa.
- Back to Dalmasca Westersand, go find the Dynast-Cactoid in the Eastern section before you    reach to the Gate Crystal, where known as Windtrace Dunes. It's located in the smaller site, so    you should go there from the South area.
- Check on the inner Dynast-Cactoid of this section for the Wind Globe.
- Return to Westgate of Rabanastre City, now those NPCs who giving you the mission should be    there. Speak with them to get Windvane.
- Now move to North-East section of Dalmasca Westersand, you're able to cross the sand storm.

Becareful when the boss perform the Air Screw which can damage all characters. Normal attack not that powerful, tail attacks even weaker as long as you have character with shield. But also don't forget always heal your characters before anyone of them KO. Slow spell does work for this boss, but also you might miss it sometimes. When it has less then half of the life bar, it will auto increase the defend, just spend some times to finish off it. Anyway, this could be some challenges if your characters are around level 30.

Fury

BOSS : Fury
HP : around 52,000

One of the two bosses that you must fight before gain Chaos esper. For more details about the ways to get this battle, you can look for Chaos - The King Of Reincarnation under "Esper/Summon" section.

Dispel all supporting spells whenever Fury recast them. It's not much HP, one Mist Knack/Quickening combo can cut off a half of its life bar. When Fury's HP down half, it will use Bucchas's Wine, if you had Dispel the berserk status, it will repeat using Bucchas's Wine again, even would cancel any attack just for using Bucchas's Wine, this is a way you can delay Fury to make more advantages on your ally. Another way is by using the area space, when Fury targeting on
your leader, run further from Fury and let other characters to attack it. Fury can increase its defensive power and chance of evasion when it starts using Bucchas's Wine as you can see many "PARRY", keep you Mist Knack/Quickening to kill it off, or just use the Dispel tactic till the battle end. Besides, you can also send Sap, Silence and Slow effect to this boss.

Shadowseer/Darkness God

BOSS : Shadowseer/Darkness God
HP : 278,078

One of the clan's Mob Hunt mission from Monblanc which named 'The Seer'. This mission will show after completing various mob hunt from Clan HQ, it's rank S.

When you're handling this mission, back to Pharos at Ridorana after the events.  So now an elevator available in 1F, take it to underground B1F. Now you have to collect enough Black Pearls from killing monsters, fill those Black Pearls onto the Altars at four different corner to get to lower floors. Below is the number of Black Pearls for each Altar before to the bottom level.
(defeat Phoenix optional boss at B1F)

B1F - South-West 6, South-East 3, North West 9, North-East 18
B2F - South-West 18, South-East 15, North West 9, North-East 15
B3F - South-West 12, South-East 27, North West 21, North-East 15

Also defeat the Phoenix optional boss above at B1F while you're going through. Once you have done, take the elevator to Unknown Goal which is the most bottom. You can't escape from the fight, better back up to save before fight against this dude.

The boss knew many spells included elemental or non-elemental, normally he will show them later. Cast support spells on your party before entering the arena.

1. Beginning
The boss has Immobilize status in his normal attack. Other, he will use Darkness and Shining Ray randomly, both of them deals large damage on your characters in an area. You can equip those Dark element absorber such as Demon Shield, Black Mask to absorb the Darkness, for Shining Ray which is Holy element, you can equip those Holy absorber such as Sage's Ring and the White Mask to absorb it. If you don't mind to always change your equipments, just pay attention when he's charging Darkness, equip those Dark element absorber, when he's charging Shining Ray, change to Holy element absorber. Remember cast Dispel to him for the first.

2. Facing other bosses - 1
When the boss leaves around 75% HP, he will summon out Pandaemonium, Slyt, Fenrir which you fought in each Ascent, and Phoenix optional boss which you fought in Subterra B1F. Now you can hit Shadowseer/Darkness God since he has builded up the barrier, all you need to do is focus to defeat other bosses one by one. During this moment, pay attention on what was Shadowseer/Darkness God is going to do, he will keep on attacking your team with different move, the
worst thing is will blow off your MP anytime. Normally this boss would invert your HP/MP after your MP get drained, if he doesn it, your will be switch at very low HP or even death. Use Charge (technick/skill) to refill a little MP before Invert came. Use X-Potion to recover instantly after you get inverted since item is always faster than spell. After that you should have full MP, so cast Curaja and other useful spells before your MP was drained again.

3. Facing other bosses - 2
Another annoying move is Curse, which will send you some very bad statuses. Equip Ribbon for your healer when he readies Curse (be sure always read the information message on the top left screen), once the Curse sent, cast Esunaga to cure your party. If you didn't get Ribbon before, better set a Gambit to use Smelling Salts for everyone. The toughest part is Fenrir summoned, I recommend use a shield to block Fenrir attack, although you can't block every single hit,
but at least you would get lesser attacks from him. As for Phoenix, Dispel and send it Blind status. Like mentioned on the Phoenix boss strategy, the faster you sent the Blind, the easier this will become.

4. Final showdown
After all, Darkness God's barrier should be gone, attack him again. Since its name call Darkness God, no doubt for using Holy, Excalibur could help lot too. Remember, the damage of each weapon attack to the Shadowseer/Darkness God will be returned 7% on your own, let say your damage is 5000, your character will get 350 damage him/herself. As his HP getting lesser, his defence power will be highly increased, but if you continue attack him with all your best weapons
with a healer support this fight should be done safely, just take a little longer to reduce his remaining HP.

Humbaba Boss/Humbaba Mistant

BOSS : Humbaba Boss/Humbaba Mistant
HP : around 308,000

One of the two bosses that you must fight before gain Chaos esper. For more details about the ways to get this battle, you can look for Chaos - King Of Reincarnation under "Esper/Summon" section.

Compare to Fury, this boss deals slightly lesser damage for normal attack, but the special skill is still dangerous. Dispel him at the beginning, you can also send Sap, Silence and Slow to him, Silence doesn't matter, but make sure send him a Slow status. Same as other battle, heal and cure your ally in the entire battle, use Protect to reduce the physical damage. Things that you should pay attention are the moment when the boss is near dead, he seems like very easy to perform a series of combo hits. Cure Immobilize and Disable status as soon as possible because he can attack your character many times in a turn when the character with Immobilize status.

After defeating this boss, you will get the map for Necrohol Of Nabudis.

Durandal (Sword)

= Leshach Halcyon x1
    - Drops or Steal from Leshach Halcyon - Paramina Rift, snowstorm, central North section or
       West section where connecting to Feywood.
= Emperor Scale x2
   - Drops from Archaeoaevis - Zertinan Cavern, central North section where connecting
      to Ogir-Yensa.
   - Steal from Elder Wyrm boss - Golmore Jungle, but it's very rare.

= Lifewick x3
   - Drops from Necrofiend - Pharos at Ridorana, Third Ascent or Subterra, it will appear when       the undead enemies around were defeated.
   - Henne Mines, East hidden section, the road to secret Esper Zodiac.

Ultima Blade (Great Sword)

= Death Powder x2
    - Drops or Poach Bogey - Zertinan Cavern, second section from West.
    - Steal from Ahriman boss - Sochen Cave Palace.
    - Poach rare monster No.22 - Tomb of Raithwall.

= Gnome Halcyon x1
   - Drops or Steal from Gnome Entite - Dalmasca Westersand when sandstorm,
      middle section or South section around Zertinan Cavern.
= Adamantite x2
   - Reward of Darksteel Mob/Mark hunt mission.
   - Drops from Adamantitan - Cerobi Steppe, central East section,
      area where splited to three.
   - Steal from rare monster No.02 - Phon Coast.

Sagittarius (Bow)

= Sagittarius Gem x4
    - Reward from Hunt Club owner in Archades after collectin 15 Engage/Trophy Items from rare monster.
    - Drops from Hecteyes - Draklor Laboratory.
    - Henne Mines, East hidden section, the road to secret Esper Zodiac.
    - Drops or Steal from Oiling - Stillshrine Of Miriam,
       the hidden stairs to rare monster No.51. *equip Thief's Cuffs to steal.
    - Steal from Slime - Zertinan Caverns, near every entrance from other place.
    - Steal from Foobar - Nabreus Deadlands, around North, Norht-West and West.
    - Steal from Shemhazai Esper - Giruvegan.
    - Poach Balloon - Stilshrine of Miriam.

= Moon Ring x3
   - Reward of Ring Wyrm Mob/Mark Hunt mission.
   - Drops from Ash Wyrm - Crystal Grande/The Great Crystal upper layer.
   - Mosphoran Highwaste, after defeating Exodus esper.

= Beastlord Horn x3
    - Drops from Humbaba - Mosphoran Highwaste, second section from Salikawood or
       central South section where is connecting to Dalmasca Eastersand.
    - Steal from Humbaba Mistant optional boss - Necrohol of Nabudis.

New Recruit - Jovy

At the beginning, you can see Jovy is in the West Ward of Nalbina, lying on the ground and says his hero has gone ...

Now clear all Mob/Mark Hunt mission that were given by the clients/petitioners in Nalbina, which are:
- Atomos ----- by Burrogh ( rank C/III )
- Roblon ----- by Morgen ( rank S/VI )
- Goliath ---- by Barrong ( rank S/VI )
- Deathscythe - by Popol ( rank S/VI )
- Carrot ----- by Zammadria ( rank H/VII )

Once you've done, back to Nalbina and speak to your clients/petitioners for the rewards (you don't need to clear them in once), and Jovy will show up for a scene with each of them, then leaves you a "snort".

After all, find Jovy in the West Ward area which is outside the Aerodrome/ Airship Terminal, he's running across the middle, talk to him for a scene, and you will get Elixir and Knot of Rust from Jovy, as well as became his new hero.

Pilika's Diary

Must clear the Rocktoise Mob/Mark Hunt mission which given by Pilika in Bhujerba SkyCity. After taking your reward from Pilika, speak to her again and she will tell you there was another matter. Agree to help her would be given a Merchant's Armband, now she wants you to find her diary inside the Clio's Technicks.

Now head to the technick/skill shop, the moogles no longer blocking the stairs to the left. Get close to the bookcase at left corner and take the Pilika's Diary, you're able to choose either Read It or Abstain, but it doesn't matter for now, however, if you choose Read It, you can spot a mini serpent on top of the other bookcase looking at you (Easter Egg?).

When you return the diary to Pilika, she will ask whether you had read the diary, now your answer affects the reward. It's either level 2 or level 3 Mystic Armor.

Lv2 - Kilimweave Shirt, awarded if you say you read it.
Lv3 - Shepherd's Balero, awarded if you say "I've done nothing"

Viera Lover

This event can be triggered after Bur Omisace. In central section of Rabanastre, there's a man who's fall in love with the Viera warrior.

Talk to this man by the fountain, knowing that Viera is around.



Now go to South Entrance, talk to the Viera there.


Move to Northern street, enter the Gambit Shop and talk to the Viera inside
the shop.


Go to The Sandsea now, head up to the stage and talk to the Viera there.


After that, back to central section and talk to the man by the fountain again. Then return to The Sandsea and talk to the Viera, and she will leave.

Lastly, head to central section, you will see both of them are chating near the fountain, speak with them for your rewards, they are Rocsley Bow and Hi-Potion x2.
 

July, The Female Spy

This event can only happen after Tomb of Raithwall event and before story reaches to Mosphoran Highwaste.

- First, head to Nalbina and find two guards who block the way to Mosphoran. Talk to July sitting away in front of them knowing she is undertaking a job, and she wants to end it and back to Archades.


- Close to the guards and listen to their discussion. The Senior Guard told The Junior Guard not to leave his post not ever what happen. But the Junior Guard said he can’t bear the smell of chocobo.


- Hire a chocobo and drive this guard, he will scream and run away. Junior Guard's family is Chocobo Gardener, and always get the smell, he work hard and save the money to buy a perfume from Viera to cover this disfavored and married his wife. This is the secret he keeps all the time. That's why Julie was hired to search for.


- After that, July turns to you and thank. She pursues you to come Archades for the reward. When you reach to Imperial City of Archades, find her in the magic shop and get your reward, which is Salamand Halcyon. It's a treasure to trade for Arcturus (Atk +44) gun type
weapon.

** thanks to Thaisak again, this Sub-Event was actually done by him, NOT ME.

Bhujerban Madhu

They are the wine bottles in different locations of Bhujerba, obtain and sell them to the appointed NPCs, each Bhujerban Madhu can be sold for 1000 gil. All together are 14 Madhus, that's mean you could have 14000 gil here.

You can start to collecting them after Tomb Of Raithwall event. Here are the Bhujerba Madhus location, you could get them randomly,

1. Inside Airship Terminal, from the entrance head to right area. It's on the traveller's bag.

2. Inside Armor Shop, in the third left carbinet.

3. Inside Weapon Shop, turn right from the first stairs. It's in the corner.

4. Inside Magic Shop, turn left from the first stairs, It's on the carbinet.

5. Outside Magic Shop, go South from there. It's behind the man with a boy.

6. Inside Skill Shop, just beside the second stairs.

7. Inside Gambit Shop, in the bookcase at left side.

8. Outside Gambit Shop, it's on the crate at right side.

9. West Item Shop, find the left side of it. It's on the crate along with a moogle.

10. Middle section inside the resident's house, it's in the right corner.

11. Middle section, the right end crates outside the resident's house, it's on the crate.

12. Inside the Inn, on the middle table.

13. In front of Lhusu Mines, find it at bottom of the water engine pool.

14. South-East section, behind the blue seeq.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Of cause, you do have to find the buyers to buy them. Here are the buyers location, yoou can sell more than one to each of the buyers, just exit and re-enter the area after selling it.

1. Inside Airship Terminal, from the entrance head to right area.
The man with blue hat.

2. Inside Armor Shop.
The old lady in front of the counter.

3. Inside Weapon Shop.
Female resident in green.

4. Inside Magic Shop.
The Informer at the left corner.

5. Outside Magic Shop.
The man opposite of the shop.

6. Inside Skill Shop.
The moogle in the middle.

7. Inside Gambit Shop.
The seeq staff by the left front corner.

8. Outside Gambit Shop, head to South.
The gray bangaa on the slope.

9. West section.
Female resident at Western most.

10. Middle section inside the resident's house.
Female inside, who's also the client of Antlion Mob Hunt (rank A).

11. Inside the Inn.
The seeq near the window.

12. Outside the Inn.
The man in front of the Inn.

13. In front of Lhusu Mines section.
The Miners beside Item Shop.

14. South-East section, go down to left area.
Female resident looking to ouside.