Trouble in the Hills

========================
-----Atomos-----
======================== Location :
| Lv : 33                                            | Mosphoran Highwaste, Northern Skirts
| HP : 40020                                    | North-West section, before the area to Salikawood.
| Weak : Holy                                   |
| Possible Steal:                               | Client :
| - Gemini Gem                               | Burrogh, Jajim Bazaar in Nalbina,
| - Potion                                          | the blue bangaa sitting on the floor.
| - Tanned Giantskin                       |
|----------------------                   | Reward :
| LP gain : 16                                    | - 1,800 gil
| Clan Point : 2070                          | - Gaia Rod
------------------------                   - Diamond Shield

.--- Lv to challenge ---.
: Recommended: > 35 :
: Minimum Lv : > 30 :
: Average Lv : > 25 :
'-----------------------'

Many negative statuses work on this mob, recommend get a Nihoparaoa accessory and a Remedy with all 3 lores learned, you're able to take him down easily even you're at low level (below 30) is no problem as well. Make sure Dispel him before you use this trick. Dispel him again if later he recasts support spells.

Befoulment of the Beast

=============================
---Feral Retriever--- ( Chopper for JP version )
============================= Location :
| Lv : 28                                                        | Paramina Rift/ Spine of the Icewyrm,
| HP : 22559                                                 | found near the entrance from Save Crystal.
| Weak : Earth                                             |
| Possible Steal:                                           | Client :
| - Pebble                                                     | Hymms, near the Bur Omisace Gate Crystal,
| - Prime Pelt                                               | man in blue shirt beside chocobo.
| - Quality Pelt                                             |
|---------------------------                      | Reward :
| LP gain : 14                                               | - 1,500 gil
| Clan Point : 1820                                      | - Recurve Crossbow x1
-----------------------------                      - Teleport Stone x1

.--- Lv to challenge ---.
: Recommended: > 30 :
: Minimum Lv : > 23 :
: Average Lv : > 18 :
'-----------------------'

Must prepare Esuna white magic and Haste is recommended as well. Set Gambit for curing negative statuses with Esuna, also prepare Echo Herbs to cure the healer in case if he/she got Silence. There's a dangerous move from this mob when it's low HP, Balance. This spell deals damage according to the different of caster's max HP and remaining HP, let say if it cast Balance when it left 2559 HP, and its max HP is 22559, so the result would be 20000 damage! And the amount of damage send to all targets in the area. Either you have to use Mist Knack/Quickening to finish it off before it casts Balance, or sacrifice a character to close combat, and other two characters stay in a distance with range weapon attack, so the Balance would on damage on the close combat ally. Make sure to revive as soon as the Balance has been casted.

For Whom the Wyrm Tolls

=======================
---Ring Wyrm---
=======================                           Location :
| Lv : 32                                         | Dalmasca Westersand, East area,
| HP : 128648                               | the first section from the Gate Crystal.
| Weak : Fire                                |
| Possible Steal:                            | Client :
| - Hi-Potion                                  | Balzac, Rabanastre, West of Downtown/Lowtown,
| - Phoenix Down                         | man sitting on the crate.
| - Water Magicite                       |
|---------------------                | Reward :
| LP gain : 16                               |  - 200
| Clan Point : 6300                     | - Moon Ring x1
-----------------------                - Icebrand x1

.--- Lv to challenge ---.
: Recommended: > 30 :
: Minimum Lv : > 28 :
: Average Lv : > 20 :
'-----------------------'

This mob only appear during the sand storm. Lot of HP but not that tough, the problem is Ring Wyrm can restore its HP, so even if it couldn't beat your team easily, but you still need to have enough power to kill it as well. Recommend fight this mob when your main team characters are above level 30. First of all, kill off the enemies around, just to avoid them from bothering this long battle. Since Ring Wyrm mostly use its normal attack, and seems to focus on one target normally, so other characters can support and heal, also means Blind works well for your advantage, cast Protect spell on your characters as well.

Little Love on the Big Plains

===========================================
-Cluckatrice-              |-Chickatrice-                                     ( Niwatoris for JP version )
=========================================== Location :
| Lv : 15                    | Lv : 8                                                            | Giza Plains (dry season)
| HP : 7509               | HP : 3067                                                    | Gizas North Bank.
| Weak : Earth         | Weak : Earth                                               |
| Possible Steal:       | Possible Steal:                                             | Client :
| - Wind Stone         | - Large Feather                                           | Dania, Giza Plains/Nomad Village
| - Small Feather     | - Small Feather                                          | women in the stable.(dry season)
| - Taurus Gem        | - Potion                                                       |
|--------------------|--------------------                                  | Reward :
| LP gain : 6              | LP gain : 1                                                   | - 1,000 gil
| Clan Point : 830     | Clan Point : 500                                        | - Jackboots x1
-------------------------------------------                                  - Rainbow Egg x1

.--- Lv to challenge ---.
: Recommended: > 15 :
: Minimum Lv : > 12 :
: Average Lv : > 12 :
'-----------------------'

Prepare some Hi-Potions and Gold Needles, you will need these items for this fight. Kill everything in the North Bank (North-East section), exit and return to find them. Can say they're the toughest hunt of this rank, recommend your main team characters are over level 15. When you return to this section after clearing the monsters, you will probably see Chickatrice
alone. If you have Disable spell (buy from Rabanastre), try send it at the beginning, if it's missed, exit and re-enter for another try. Needless to say, you should defeat them one by one, attack as much as possible before the Cluckatrice has detected your location. It's easier when Lamont/Larsa is in you team.

Exodus/Ex-Death - the Judge-Sal

Mist Lv : 2
LP Cost : 50
Zodiac : Libra
Element : none
Location : The Mosphoran Highwaste

#Limit Break - Meteor

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 46 Atk: 97                        | Recommended: > 45 |
| HP: 199060 Def: 53              | Minimum Lv : > 40 |
| LP: 52 Mag Res: 35               | Average Lv : > 28 |
'-------------------------------'-----------------------'

After story reaching to Phon Coast, camp section, back to Mosphoran Highwaste only you can find this esper. From the Gate Crystal section:

- Prepare some Gysahl Green.
- Activate the South-South Wind Shrine, it's South from the shop.
- Now you can see an exclamation mark in the map screen. Go North-East from the Gate Crystal section.
- Give a Gysahl Green to the chocobo so you can ride it.
- Cross over the exclamation mark to West by using that chocobo.
- In West area, activate the West-West Wind Shrine there, then push down the rock beside can back to Gate Crystal section.
- Activate North-West Wind Shrine which is around the shop.
- Now you can see two more exclamation marks in the map screen, they're aroundWest area, cross over them will reach to the arena.

Can't use item for this battle. He has around 100,000 Hp, always like to cast Reflect. One way to delay him is let one of your character always Dispel his Reflect, so he will keep recasting it back, then use other characters to hit him. Just beware of Collapse/Scathe spell which can damage all your characters,

he know to cast Flare and has absorb HP attack as well. Sometimes, he will build a magic barrier when he was Critical HP.

Since he loves to play with Reflection, if you got some stronge magic like Scourage, Collapse/Scathe, why not you play Reflect with him. Cast Reflect on your party, cast Collapse/Scathe on your party. So now you can see even you're facing an only target, but your spell can strike more then once time on the opponent, depends on how many active characters you have, each of characters reflect one strike of the spell. And do remember not cast Curaja and other support spells on your team, otherwise they will be sent to your opponent,
however, equip Opal Ring for the character who's going to cast these spells can still works as normal. This trick works with other spell which can damage all enemies, and of cause it works on many other enemies, bosses fights which I didn't mention.


--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Half            | Water = Half |
| Thunder = Half   | Ice = Half |
| Wind = Half         | Earth = Half |
| Holy = Half          | Dark = Half |
--------------------------------------------

Necrohol Of Nabudis

Chaos - Walker of the Wheel

Mist Lv : 3
LP Cost : 90
Zodiac : Taurus
Element : Multi
Location : Necrohol Of Nabudis

Before you can fight Chaos, you have to go through some little quests and get the apppointed keys. First of all, go Nabreus Deadlands to trigger the scene with Ma'Kleou. Afterwards, you need to obtain three fragments, below is the way for them:

- Clear Wraith (rank E), White Mousse and Orthros (rank A) Mob Hunt missions.
- Return to your client for rewards with the first fragment from Orthros mission, Blackened Fragment.

With Sluice Gate Key which get from the reward of White Mousse hunting mission, back to Garamsythe Waterway, so that you can control the panel. In the central control section, you can see some spheres there which are the panel of 3rd, 4th, 10th and 11th area waterway. To not be confused, light off all panel for first, then follow the steps below:
- On No.11 Area Panel. (thats mean light up the panel)
- On No.4 Area Panel.
- Off No.11 Area Panel.
- On No.3 Area Panel.
- Off No.4 Area Panel.
- Now go around South in the same area and find the shiny object on the ground which is another fragment that you need, Dull Fragment. NOT in the South section, it's still the semi-circle!



If it's any wrong step you did, just light off all panel and start again.

- In Rabanastre Downtown/Lowtown, head to Old Dalan's Place at South, talk to Roh'Kenmou near Dalan.
- Still in Downtown/Lowtown, around South-East area, talk to Filo.
- Go Rabanastre central section where known as Southern Plaza, talk to the Curious Women who's looking at the fountain.
- Now go Bazaar section and speak with all merchants there and ask about the Necklace things until you get the answer.
- Head to Magic shop and talk to the Sotted Imperial, the only soldier sitting in the left corner, choose first option twice.
- Back down to Downtown/Lowtown and talk to Filo, choose lets go with Filo to return to Magic Shop for some events, you will get one more fragment after the scene, Grimmy Fragment.

Before leaving for the next quest, back to Old Dalan's Palce in Downtown/Lowtown, pass all three fragments that you get to Roh'Kenmou, and he would disappear.

- Since you had already met with Ma'Kleou, now go to The Imperial City Of Archades.
- Within the Magic Shop, talk to Roh'Kenmu.
- Move on to Old Archades West section, talk to Otto at the corner for the Moonsilver Medallion.
- Return to Imperial City Of Archades, pass the Moonsilver Medallion to Roh'Kenmu in Magic Shop.

After the quests above, you're getting closer to the esper. Now,
- Go to Nabreus Deadlands and talk to Ma'Kleou.
- Head to North-West section. Like you hunt Roblon (rank S), you have to go through the hidden path. Just go South from the Gate Crystal, following section search the North-West area for the path.
- Go until you see something like monument to get Medallion Of Bravery, Love and lately obtain the Lusterless Medallion.

Now move to Necrohol Of Nabudis, central West area, use Medallion Of Bravery to open the Door Of Horrors, defeat Humbaba Boss/Mistant optional boss. Head to North-East area, use the Medallion Of Love to open the Door Of Loathing and defeat Fury optional boss. Now the Lusterless Medallion become Mighty. Go to the central section, use the Medallion Of Might to open the Door of Despair and battle with this esper.



Use Fury and Humbaba Boss/Mistant as your tests before the fight, if you couldn't handle these battles well, go train some more before fighting Chaos. Attack command was sealed, the worst thing. Prepare your Gambit system focus onto magic and skill uses, Telekinesis (Distance Attack for JP version) skill/ technick is recommended to replace your normal attack, you can buy it from the secret shop there (Nabudis) after Giruvegan event. As for magic, of cause the stronger is better, strongest Black Magic is Scathe (Collapse for JP version) which sell in the secret shop as well, buy it after Pharos at Ridorana if you need it.

Cast support spell on your party, and recast them for the entire battle when they're gone, do remember Faith is to raise up the magic power. And needless to say, Dispel Chaos whenever he has support spells. Take down the 4 elemental Chaos jets before focus on Chaos. Chaos attacks are pretty stronge, recommend equip shield for this battle since you don't use any weapon attacks, unless you're using Telekinesis, so you need stronger weapons to boost up the damage
to Chaos, if you're not using the Telekinesis technick style, just use the shields. Chaos can you Silence, and magics are the main attack for now, you must prepare Gambit to cure Silence all the time. Because of Chaos can absorb the elemental spells, remember just use the non-element spells to damage him. If you have lot of gil, use Gil Toss isn't a bad idea. Beside, you can also
send him Slow and Sap.

--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Immune          | Water = Immune |
| Thunder = Immune | Ice = Immune |
| Wind = Absorb          | Earth = Weak |
| Holy = Immune         | Dark = Immune |
--------------------------------------------

Adrammelech - the Wroth

Mist Lv : 1
LP Cost : 25
Zodiac : Capricorn
Element : Thunder
Location : The Zertinan Cavern

#Limit Break - Judgement Bolt

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 39 Atk: 63                          | Recommended: > 40 |
| HP: 39630 Def: 29                   | Minimum Lv : > 35   |
| LP: 42 Mag Res: 25                 | Average Lv : > 25      |
'-------------------------------'-----------------------'

Can reach this cavern through Nam-Yensa Sandsea, Ozmone Plains or Dalmasca Westersand. Find the inner area where couldn't display proper in the mini map, around there will encounter this esper. If you can kill the monsters in the cavern easily, defeating the esper won't be a problem.

Flying target, plan to use magic, skill and weapons for flying target, since the esper immune to some ammunitions, so recommend learn Telekinesis before the fight. Some Shambling Corpses join the battle too. First you can flee from the battle, then re-enter this section to kill off the corpses before the esper found you. Equip the armor or shield that're immune to lightning if you have any, eg: Rubber Suit which can be found in Pharos at Ridorana, or the strongest shield Zodiac Escutcheon if you have got it.

--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Immune         | Water = Immune |
| Thunder = Absorb   | Ice = Weak |
| Wind = Immune       | Earth = Immune |
| Holy = Immune        | Dark = Immune |
--------------------------------------------

Farewell to a Legend

=========================
-----<<>>-----
=========================  Location :
| Lv : 73                                                | Ridorana Cataract/ Colosseum,
| HP : 50112254                                  | the round section at South.
| Weak : Dark                                      |
| Possible Steal:                                   | Client :
| - Holy Crystal                                   | Montblanc, Rabanastre Clan HQ.
| - Holy Magicite                                 | the person who gives you mob hunt mission.
| - Holy Stone                                      |
|-----------------------                     | Reward :
| LP gain : 255                                     | - 30,000 gil
| Clan Point : 20000                           | - Godslayer's Badge
-------------------------

*Defeat Hell Wyrm/Majinryuu optional boss and clear all other mob/mark hunting missions to unlock this.

.--- Lv to challenge ---.
: Recommended: > 80 :
: Minimum Lv : > 75 :
: Average Lv : > 55 :
'-----------------------'

Like Hell Wyrm optional boss, you can run from the fight anytime you like, as long as not leaving Yiazmat with Regen status, he won't restore his life. So, fight until you're tired, then leave and save your game at the nearest Save Crystal, return there later as your wish.

Well, my recommended level is 80, or it can be even lower, but of cause if you have higher level characters. There's a little tricks to reduce his long HP bar much easier than fighting him at the stage. At around level 80 or lower, you have to do this trick, you cannot beat him by using normal battle style.

Some important things you need are:
- Darkga, this is your main attack.
- Mirror Mail, at least 3 for supporting your main attack.
- Phoenix Down, 99 if it. You must sacrifice an ally for some reasons.
- Gold Needle & Chronos Tear at least 10 for each. I believe you have more.
- Hermes Sandals, if you don't like to unequip Mirror Mail and cast Haste.
- Lv 3 Mists, to max out your Max MP. I believe you have done this.
- Windbreaker, just in case for Yiazmat's Cyclone.

Optional:
- Ashe and Penelo as main party, they have strongest magic power.
- Bubble Belt, for safety before you can really trapped Yiazmat.
- Opal Ring, in case of need.
- Black Mask, in case of need.
- Fomalhaut + Dark Shot, in case of need.
- Sage's Ring to save your MP.

NOTE:
Before anything, I would like to let you know, this trick can only take down 95% Yiazmat's HP, you must fight the remaining 5% in the hard way! Althought this trick could not beat Yiazmat, but I think it would be helpful to get rid of 95% Yiazmat.

#- Trapping Yiazmat
Here comes the fight, I found a little trick to trap Yiazmat and attack him without worrying much, which means you don't actually need to fight him face to face. Switch off the Gambit, enter the Colosseum and manually cast Dispel on Yiazmat at first, let him target on your current leader. Circling Yiazmat at the side to lure him get close to the side, and now you will get one or
two hits, but with Bubble Belt or Bubble status, you can survive it without problem. If you're unluckly get Stop or Petrify, or even stomp on the trap with other bad statuses, faster use item to cure it. Once Yiazmat has closed to the stairs (be sure it's very close to the stairs), change your second character as your leader, leave the former leader KO'd by Yiazmat, but now make sure you new leader run down the stairs and hide behind the wall.

Use Phoenix Down or Arise to revive your former leader once yo reached behind the wall. Now Yiazmat will start casting Protect at the same place, and you can actually damage him behind the wall, by using Reflect + Darkga is the strongest attack. Equip all character with Mirror Mail and use the Darkga on your own.

You might not understand what I mean, so check the link below, click "Next" at the bottom to see step by step of the trick.



Once you've done trapping Yiazmat, simply set the Gambit like this:
---------------------------------------
| Character 1                                            | As mentioned before, equip all your
| 1. Ally: Any => Phoenix Down            | character with Mirror Mail, so you
| 2. Ally: Any => Darkga                        | don't need to cast Reflectga on the
|                                                                  | team. Keep on using Darkga to bounce
| Character 2                                            | off triple damage to Yiazmat.
| 1. Ally: Any => Phoenix Down            |
| 2. Ally: Any => Darkga                        | Same time, Yiazmat will cast Protect,
|                                                                  | Shell, Regen, Haste, Bravery... spell
| Character 3                                            | on his own, you should Dispel him
| 1. Ally: Any => Phoenix Down            | again at the suitable timing.
| 2. Ally: Any => Darkga                         | I recommend begin your Dispel once
--------------------------------------- Yiazmat has done his Haste.

By doing so, you would trigger Yiazmat to use Deathstrike since Dispel cannot cast through the wall. Just send the character with weakest Magic to do this job. Revive him/her after the Deathstrike, the Dispel should be sent before Yiazmat did the Deathstrike. So, Yiazmat will recast the support spell accrodingly again, repeat and send him more Darkga until him cast Haste, Dispel as usual.

Sometimes, Yiazmat will use Cyclone instead of Deathstrike, if this happen, try set your team to be only one existing character to take on the Cyclone, but probably you can't do this well since your Gambit is on. So equip all character with Windbreaker armor, also equip Shell Shield if you have it, just only to block the Cyclone. Change back the better equipments afterwards. Remeber Cyclone bring you Sap status, be sure you heal it.

#- Additional notes:
- Sometimes you can actually make Yiazmat cancels Cyclone, but I haven't discovered how exaclty was it. So far I've done few times, which is keep running further from Yiazmat (who was targetted by Yiazmat with Cyclone), and eventaully Yiazmat begins casting Protect again.
- Equip Sage's Ring to regain some MP, because you can gain MP while using Darkga, and Sage's Ring reduce the MP cost.
- If you need to cast support spell, equip Opal Ring, but remember to unequip it after you've done.
- In case after Cyclone you need to heal badly, unequip the Mirror Mail on the character at low HP and equip Black Mask, means heal by using Darkga, meanwhile you can damage Yiazmat.
- Equip Hermes Sandals to speed up your progress.
- Prevent Reflectga from Yiazmat by equiping Mirror Mails.

*** READ THIS ***

Hopefully you haven't go and fight Yiazmat without reading this. Again, with the strategy above, you can only cut off 95% of his HP, what would happen after that? Like King Bomb restores its HP after getting certain amount of damage, but Yiazmat is like a auto-ability, he will restore his HP very faster, probably 2 seconds restore one life bar, you can't Dispel this, however, this auto-ability can only be activated when Yiazmat cannot detect any target in his range. So,
show off yourself to stop Yiazmat from restoring HP. And I noticed this will happen when Yiazmat HP is down to 2 bar left, that's mean when 1 red dot left under his HP bar.
For safety, GO AND SAVE YOUR GAME NOW~!

Before return to the fight, remember Yiazmat will give you a Cyclone after he done his supporting setup. So, send a solo character to take against this Cyclone. It's better you have Reverse status in the right timing, so you don't need to worry for it. I recommend start casting
Reverse when you pass the stairs.

#- Final showdown

1. Lure Yiazmat to use Deathstrike
With the over-wall attack trick above, Yiazmat can only use Deathstrike if you don't enter the stage. To not make Yiazmat stop attacking, use two characters to keep staying at the stairs, as Yiazmat can detect the targets, he will keep using Deathstrike, so his HP wouldn't restore as
long as he sees your ally. Keep one ally using Darkga as usual, be sure you have Gambit set to use Phoenix Down against your ally to revive from Deathstrike. But this technique is slow, and Yiazmat might use Cyclone instead of Deathstrike, so you do have to prepare against Cyclone too.

2. Decoy + Reverse
As you need to close combat with Yiazmat, he will cast Reflectga on your team, if you want to use Dispel on your team, you will lost all your current supporting statuses, and you need to recast them, which is wasting your time. To make the things easier, equip Mirror Mail
to prevent the Reflectga from Yiazmat. Decoy a character and Reverse him/her. Already mentioned in Fafnir strategy under Rank H/VII section, check it out for the basic setup. By using this technique, you have to prepare Esuna or Chronos Tear and Gold Needle to cure the possible bad statuses from Stone and White Breath. Since Yiazmat only attack your
Decoyed character, so equip Windbreaker to other characters for the coming soon Cyclone.

3. Reverse everyone
You don't need to Decoy, only cast Reverse to all ally, but you need to spend lot of MP. This is also a close combat, so equip Mirror Mail to prevent Yiazmat's Reflectga. Now you should have Gambit setup for "Self => Reverse" or "Ally: Any => Reverse". Equip Sage's Ring to
reduce MP cost of Bubble/Bubble Belt to double your HP for just in case get hit by Yiazmat before you put up the Reverse. So basically you don't need to worry about Cyclone, but you still need to prepare curing Petrify, Stop and Sap.

The strongest boss in the game is going down, Good Luck~!

SQUARE ENIX TAKES FANS SOARING ACROSS THE SKIES OF IVALICE WITH FINAL FANTASY XII: REVENANT WINGS

The Newest Entry in the FINAL FANTASY Franchise Ships to North American Retailers Today, Just in Time for the Holiday Season

Los Angeles (November 20, 2007)

Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that FINAL FANTASY® XII: REVENANT WINGS™, available exclusively for the Nintendo DS™, is shipping to retailers across North America.


“We are extremely excited to see FINAL FANTASY XII: REVENANT WINGS make its debut in North America,” said Director Motomu Toriyama. “We adjusted the overall difficulty level of the game for the North American market and introduced a new dungeon and a new boss from FINAL FANTASY XII. We believe that the US consumers will find the changes very challenging and entertaining.”


Featuring full Touch Screen functionality, FINAL FANTASY XII: REVENANT WINGS allows players to control massive armies, unleash special moves and activate Gambits, all with the use of the stylus. The world of Ivalice comes alive through the respected musical stylings of Hitoshi Sakimoto and the direction of Motomu Toriyama, the director of FINAL FANTASY X-2 and the upcoming FINAL FANTASY XIII.


Story
One year after the events of FINAL FANTASY XII, the young protagonist Vaan travels the skies of Ivalice with his trusted navigator Penelo at his side. Their treasure hunting adventures take them to the sky continent of Lemurés where they meet Llyud, a member of the aegyl race. These mysterious winged people have been living on the floating continent for centuries, but a disturbance has allowed treasure-seeking sky pirates to breach their once-hidden territory. It falls to Vaan and his band of young sky pirates to stand up against the trespassers, and defend this extraordinary world and its people.


Features
Experience the next installment in the IVALICE ALLIANCE™, a series of titles set in the same fantastical game world as FINAL FANTASY XII and FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™
Stunning CG movies make full use of the Nintendo DS hardware - lavishly rendered sequences are displayed across both screens, giving users a new way of experiencing cinematic cutscenes
Intuitive Touch Screen functionality allows players to command, plan and execute attacks with ease - control massive armies, unleash special attacks and activate Gambits with the use of the stylus-driven interface
The Ring of Pacts enables users to pick and choose from over 50 familiar summons such as cactuars and chocobos
Reunite with the beloved characters of FINAL FANTASY XII, faithfully translated to the Nintendo DS


FINAL FANTASY XII: REVENANT WINGS has been rated E10+ (Everyone 10 and older) by the Entertainment Software Rating Board (ESRB) and will be available at retailers for a suggested retail price of $39.99. For more information on FINAL FANTASY XII: REVENANT WINGS, please visit http://na.square-enix.com/ffxiirw/. For more information about the ESRB please visit www.esrb.org.