PHYSICAL DAMAGE FINAL VARIABLES

a) Critical hit : DMG x 2
damage given

b) Berserk : DMG x 1,5
damage given

c) Bravery : DMG x 1,3
damage given

d) Petrify : (DMG x 0,1 x time left)
damage received & damage given

e) Oil : Fire DMG x 3
damage received

f) Sleep : DMG x 1,5
damage received

g) Protect : DMG x 0,75
damage received

h) Focus : DMG x 1,2
damage given

i) Adrenaline : DMG x 2
damage given

j) Last Stand : DMG x 0,5
damage received by you
DMG x 0,66
damage received by enemy

k) Weapon element : DMG x 1,5
damage given

l) Element weakness : DMG x 2
damage received

m) Element resistance: DMG x 0,5
damage received

n) Element immunity : DMG x 0
damage received

o) Element absorption: DMG x 1 (HP recovery)
damage received

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