PHYSICAL DAMAGE FINAL VARIABLES
a) Critical hit : DMG x 2
damage given
b) Berserk : DMG x 1,5
damage given
c) Bravery : DMG x 1,3
damage given
d) Petrify : (DMG x 0,1 x time left)
damage received & damage given
e) Oil : Fire DMG x 3
damage received
f) Sleep : DMG x 1,5
damage received
g) Protect : DMG x 0,75
damage received
h) Focus : DMG x 1,2
damage given
i) Adrenaline : DMG x 2
damage given
j) Last Stand : DMG x 0,5
damage received by you
DMG x 0,66
damage received by enemy
k) Weapon element : DMG x 1,5
damage given
l) Element weakness : DMG x 2
damage received
m) Element resistance: DMG x 0,5
damage received
n) Element immunity : DMG x 0
damage received
o) Element absorption: DMG x 1 (HP recovery)
damage received
damage given
b) Berserk : DMG x 1,5
damage given
c) Bravery : DMG x 1,3
damage given
d) Petrify : (DMG x 0,1 x time left)
damage received & damage given
e) Oil : Fire DMG x 3
damage received
f) Sleep : DMG x 1,5
damage received
g) Protect : DMG x 0,75
damage received
h) Focus : DMG x 1,2
damage given
i) Adrenaline : DMG x 2
damage given
j) Last Stand : DMG x 0,5
damage received by you
DMG x 0,66
damage received by enemy
k) Weapon element : DMG x 1,5
damage given
l) Element weakness : DMG x 2
damage received
m) Element resistance: DMG x 0,5
damage received
n) Element immunity : DMG x 0
damage received
o) Element absorption: DMG x 1 (HP recovery)
damage received
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