Showing posts with label Hidden Esper. Show all posts
Showing posts with label Hidden Esper. Show all posts

Exodus/Ex-Death - the Judge-Sal

Mist Lv : 2
LP Cost : 50
Zodiac : Libra
Element : none
Location : The Mosphoran Highwaste

#Limit Break - Meteor

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 46 Atk: 97                        | Recommended: > 45 |
| HP: 199060 Def: 53              | Minimum Lv : > 40 |
| LP: 52 Mag Res: 35               | Average Lv : > 28 |
'-------------------------------'-----------------------'

After story reaching to Phon Coast, camp section, back to Mosphoran Highwaste only you can find this esper. From the Gate Crystal section:

- Prepare some Gysahl Green.
- Activate the South-South Wind Shrine, it's South from the shop.
- Now you can see an exclamation mark in the map screen. Go North-East from the Gate Crystal section.
- Give a Gysahl Green to the chocobo so you can ride it.
- Cross over the exclamation mark to West by using that chocobo.
- In West area, activate the West-West Wind Shrine there, then push down the rock beside can back to Gate Crystal section.
- Activate North-West Wind Shrine which is around the shop.
- Now you can see two more exclamation marks in the map screen, they're aroundWest area, cross over them will reach to the arena.

Can't use item for this battle. He has around 100,000 Hp, always like to cast Reflect. One way to delay him is let one of your character always Dispel his Reflect, so he will keep recasting it back, then use other characters to hit him. Just beware of Collapse/Scathe spell which can damage all your characters,

he know to cast Flare and has absorb HP attack as well. Sometimes, he will build a magic barrier when he was Critical HP.

Since he loves to play with Reflection, if you got some stronge magic like Scourage, Collapse/Scathe, why not you play Reflect with him. Cast Reflect on your party, cast Collapse/Scathe on your party. So now you can see even you're facing an only target, but your spell can strike more then once time on the opponent, depends on how many active characters you have, each of characters reflect one strike of the spell. And do remember not cast Curaja and other support spells on your team, otherwise they will be sent to your opponent,
however, equip Opal Ring for the character who's going to cast these spells can still works as normal. This trick works with other spell which can damage all enemies, and of cause it works on many other enemies, bosses fights which I didn't mention.


--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Half            | Water = Half |
| Thunder = Half   | Ice = Half |
| Wind = Half         | Earth = Half |
| Holy = Half          | Dark = Half |
--------------------------------------------

Chaos - Walker of the Wheel

Mist Lv : 3
LP Cost : 90
Zodiac : Taurus
Element : Multi
Location : Necrohol Of Nabudis

Before you can fight Chaos, you have to go through some little quests and get the apppointed keys. First of all, go Nabreus Deadlands to trigger the scene with Ma'Kleou. Afterwards, you need to obtain three fragments, below is the way for them:

- Clear Wraith (rank E), White Mousse and Orthros (rank A) Mob Hunt missions.
- Return to your client for rewards with the first fragment from Orthros mission, Blackened Fragment.

With Sluice Gate Key which get from the reward of White Mousse hunting mission, back to Garamsythe Waterway, so that you can control the panel. In the central control section, you can see some spheres there which are the panel of 3rd, 4th, 10th and 11th area waterway. To not be confused, light off all panel for first, then follow the steps below:
- On No.11 Area Panel. (thats mean light up the panel)
- On No.4 Area Panel.
- Off No.11 Area Panel.
- On No.3 Area Panel.
- Off No.4 Area Panel.
- Now go around South in the same area and find the shiny object on the ground which is another fragment that you need, Dull Fragment. NOT in the South section, it's still the semi-circle!



If it's any wrong step you did, just light off all panel and start again.

- In Rabanastre Downtown/Lowtown, head to Old Dalan's Place at South, talk to Roh'Kenmou near Dalan.
- Still in Downtown/Lowtown, around South-East area, talk to Filo.
- Go Rabanastre central section where known as Southern Plaza, talk to the Curious Women who's looking at the fountain.
- Now go Bazaar section and speak with all merchants there and ask about the Necklace things until you get the answer.
- Head to Magic shop and talk to the Sotted Imperial, the only soldier sitting in the left corner, choose first option twice.
- Back down to Downtown/Lowtown and talk to Filo, choose lets go with Filo to return to Magic Shop for some events, you will get one more fragment after the scene, Grimmy Fragment.

Before leaving for the next quest, back to Old Dalan's Palce in Downtown/Lowtown, pass all three fragments that you get to Roh'Kenmou, and he would disappear.

- Since you had already met with Ma'Kleou, now go to The Imperial City Of Archades.
- Within the Magic Shop, talk to Roh'Kenmu.
- Move on to Old Archades West section, talk to Otto at the corner for the Moonsilver Medallion.
- Return to Imperial City Of Archades, pass the Moonsilver Medallion to Roh'Kenmu in Magic Shop.

After the quests above, you're getting closer to the esper. Now,
- Go to Nabreus Deadlands and talk to Ma'Kleou.
- Head to North-West section. Like you hunt Roblon (rank S), you have to go through the hidden path. Just go South from the Gate Crystal, following section search the North-West area for the path.
- Go until you see something like monument to get Medallion Of Bravery, Love and lately obtain the Lusterless Medallion.

Now move to Necrohol Of Nabudis, central West area, use Medallion Of Bravery to open the Door Of Horrors, defeat Humbaba Boss/Mistant optional boss. Head to North-East area, use the Medallion Of Love to open the Door Of Loathing and defeat Fury optional boss. Now the Lusterless Medallion become Mighty. Go to the central section, use the Medallion Of Might to open the Door of Despair and battle with this esper.



Use Fury and Humbaba Boss/Mistant as your tests before the fight, if you couldn't handle these battles well, go train some more before fighting Chaos. Attack command was sealed, the worst thing. Prepare your Gambit system focus onto magic and skill uses, Telekinesis (Distance Attack for JP version) skill/ technick is recommended to replace your normal attack, you can buy it from the secret shop there (Nabudis) after Giruvegan event. As for magic, of cause the stronger is better, strongest Black Magic is Scathe (Collapse for JP version) which sell in the secret shop as well, buy it after Pharos at Ridorana if you need it.

Cast support spell on your party, and recast them for the entire battle when they're gone, do remember Faith is to raise up the magic power. And needless to say, Dispel Chaos whenever he has support spells. Take down the 4 elemental Chaos jets before focus on Chaos. Chaos attacks are pretty stronge, recommend equip shield for this battle since you don't use any weapon attacks, unless you're using Telekinesis, so you need stronger weapons to boost up the damage
to Chaos, if you're not using the Telekinesis technick style, just use the shields. Chaos can you Silence, and magics are the main attack for now, you must prepare Gambit to cure Silence all the time. Because of Chaos can absorb the elemental spells, remember just use the non-element spells to damage him. If you have lot of gil, use Gil Toss isn't a bad idea. Beside, you can also
send him Slow and Sap.

--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Immune          | Water = Immune |
| Thunder = Immune | Ice = Immune |
| Wind = Absorb          | Earth = Weak |
| Holy = Immune         | Dark = Immune |
--------------------------------------------

Adrammelech - the Wroth

Mist Lv : 1
LP Cost : 25
Zodiac : Capricorn
Element : Thunder
Location : The Zertinan Cavern

#Limit Break - Judgement Bolt

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 39 Atk: 63                          | Recommended: > 40 |
| HP: 39630 Def: 29                   | Minimum Lv : > 35   |
| LP: 42 Mag Res: 25                 | Average Lv : > 25      |
'-------------------------------'-----------------------'

Can reach this cavern through Nam-Yensa Sandsea, Ozmone Plains or Dalmasca Westersand. Find the inner area where couldn't display proper in the mini map, around there will encounter this esper. If you can kill the monsters in the cavern easily, defeating the esper won't be a problem.

Flying target, plan to use magic, skill and weapons for flying target, since the esper immune to some ammunitions, so recommend learn Telekinesis before the fight. Some Shambling Corpses join the battle too. First you can flee from the battle, then re-enter this section to kill off the corpses before the esper found you. Equip the armor or shield that're immune to lightning if you have any, eg: Rubber Suit which can be found in Pharos at Ridorana, or the strongest shield Zodiac Escutcheon if you have got it.

--------------------------------------------
| Elemental Effects |
|------------------------------------------|
| Fire = Immune         | Water = Immune |
| Thunder = Absorb   | Ice = Weak |
| Wind = Immune       | Earth = Immune |
| Holy = Immune        | Dark = Immune |
--------------------------------------------

Zodiac/Elidibus - The King Of Commandment

Mist Lv : 3
LP Cost : 200
Zodiac : Serpentarius
Element : Dark
Location : Henne Mines

#Limit Break - Last Eclipse

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 66 Atk: 201                       | Recommended: > 70 |
| HP: 336847 Def: 61                 | Minimum Lv : > 65 |
| LP: 70 Mag Res: 40                | Average Lv : > 45 |
'-------------------------------'-----------------------'

Must have at least 10 espers and finish Mind Flayer mob hunt mission (rank B), go Land Of The Garif and find the geomancer to get some info, he is located at opposite from the Item Shop. Back to Henne Mines, go North from Gate Crystal, now you can see the gate to East has been open up. Follow the path to the secret area, you can also get the map here, but the map doesn't show all the ways here. There is not save point from the Gate Crystal, and the enemies are pretty stronge, don't fight with this esper if you can't defeat those enemies here. Within the secret area, you can see a section around North, something like oval shape, Zodiac is waiting you there.

- Here is the arena



For this battle, you must have lot of HP and great in speed, strongly recommend to use Bubble spell, or equip Bubble Belt which can double your HP, also prepare Demon Shield, Black Mask and lot of Pheonix Down for this battle.

At the beginning, Zodiac will present you his powerful skill, Darkja. It could deals large damage and Death touch to all your character, means this move could kill all your characters in once. After Darkja, it might perform other skill like Vanish Ray or attack to your remaining characters, be sure to revive your character before it does the attack. Of cause, equipments which could block or absorb Dark element are recommended, must equip them to all characters.

During the battle, Zodiac will cast Faith and Bravery itself, Dispel it before he does any attack, because when it has Faith, its Collapse/Scathe can be very dangerous. Try keep Dispeling it whenever it's casting Faith and Brave, I've noticed it will recast them before attack, but Zodiac can cast them very fast, so you should start to cast Dispel during the Faith or Brave status is coming to support Zodiac.

Looks like pretty easy to reduce its HP, but the worst thing is when almost defeated it, Zodiac knows to build full barrier as well. During its barrier period, there is nothing you can do other than defend, pay attention either magic or physical barrier has gone, blast him whatever you can. Becareful of its Reflect if you going to cast spell or just equip Opal Ring. Times that you can hurt it before the next perfect barrier is very short, so don't waste the chance, but you should give up attacks if your characters need to heal. Zodiac weaks against Holy, but from the first barrier it puts, it will also change its elemantal weakness. Other than this, Darkja will come faster during Zodiac in lower HP. Since you have at least 10 espers, just summon one of it to block the Darkja if you haven't prepared.

The first half of the battle, Zodiac would also use the Level statuses skill like the Gilgamesh rank H/VII mob hunt second battle and Zalera Esper fight.

Level 4 Break can only affects on the characters with level multiple of 4,
eg: level 4, 8, 12, 16...
Level 3 Disable can only affects on the characters with level multiple of 3,
eg: level 3, 6, 9, 12...
Level 2 Sleep can only affects on the characters with level multiple of 2,
eg: level 2, 4, 6, 8, 10...

Back here later if you can't beat it. Recommend at least three characters are over 70, is better at level 71, and hopefully got a character with around 40 level for back up.

Zeromus - Convicted Tyrant

Mist Lv : 2
LP Cost : 50
Zodiac : Cancer
Element : Gravity
Location : The Stilshrine Of Miriam

#Limit Break - Big Bang

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 51 Atk: 103                      | Recommended: > 52 |
| HP: 166888 Def: 53               | Minimum Lv : > 45 |
| LP: 55 Mag Res: 35               | Average Lv : > 30 |
'-------------------------------'-----------------------'

After the battle in Mt. Bur Omisace, talk to an elder outside this building to get Stone Of The Condemner. Back to Stilshrine Of Miriam, and check the Way Stone inside the main hall, then use Stone Of The Condemner on it will to into a secret room, exit from the room will face this esper.

You can't cast any spells in this battle, make sure prepare more useful items before entering the battle, recommend 40 X-Potion in stock, equip Power Armlet or Ring of Renewal accessory. Also prepare Chronos Tear for curing Stop if you don't have the Power Armlet, and prepare some Antidote for curing Poison, and it's the time to spend your Hastega Mote as well. Don't use Bubble or your character lost more HP from the Gravity.

Many annoying enemies keep on spawn around, you must be very good in physical attack. Now your Mist Knack/Quickening is very useful, can't avoid from using items to restore your MP to do more Mist Knack/ Quickening, however, if you have higher defense point or shield evasion, you can easily block off the attack from the undeads, so equip the armors which raise your defense and evasion. Remember finish off him faster when he left lesser HP, like common bosses, him will be stronger when lower HP. Another way is the Gil Toss, but it works well only if you got lot of gil. By the way, set Gambit to heal with X-Potion on the character less than 60% is recommended.

Zalera - the Death Seraph

Mist Lv : 1
LP Cost : 25
Zodiac : Gemini
Element : Death
Location : Barheim Passage

#Limit Break - Condemation

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 40 Atk: 62                         | Recommended: > 40 |
| HP: 72248 Def: 39                  | Minimum Lv : > 30 |
| LP: 42 Mag Res: 25                | Average Lv : > 22 |
'-------------------------------'-----------------------'

Require Barheim Key to return this place.

At where you back from Dalmasca Eastersand, go to North. Turn to West in the section before Gate Crystal, then head to North-West passage. After there, you will reach to the long railway at West known as Zeviah Span, follow the railway to South, on the way you have to push down the broken wagon to unlock the new path. A Save Crystal at South-West area just before the esper fight, continue to West from the Save Crystal will reach to No.7 Terminus, where the Zalera esper is waiting.

Time limit within five minutes, it's no time for you to play the long battle, and some undead enemies will join the battle, it's quite hard if your team is below 40 level. Prepare your Gambit for healing the bad statuses like Blind, Disable and Sleep. Dispel on the esper at beginning, and you can try use Slow as well. He/she will send you some negative status, and beware of the instant kill, prepare Arise or Phoenix Down. Before you clear all undeads around, you can't deal damage to Zalera (but I can still dealing damage to Zalera by using Golden Axe). You can also try the Reflection trick like Exodus Esper battle if you have stronger spells like Collapse/Scathe, but don't use elemental spells. Like serveral special enemies, Zalera can also send Break, Disable and Sleep according to your level, for easier the battle, make sure your characters are not at the level that could be infected by the bad statuses below.

Level 4 Break can only affects on the characters with level multiple of 4,
eg: level 4, 8, 12, 16...
Level 3 Disable can only affects on the characters with level multiple of 3,
eg: level 3, 6, 9, 12...
Level 2 Sleep can only affects on the characters with level multiple of 2,
eg: level 2, 4, 6, 8, 10...

Ultima - the High Seraph

Mist Lv : 3
LP Cost : 90
Zodiac : Virgo
Element : Holy
Location : Crystal Grande/The Great Crystal

#Limit Break - Perfect Ultima/Eschaton

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 63 Atk: 147                         | Recommended: > 60 |
| HP: 258001 Def: 61                 | Minimum Lv : > 56 |
| LP: 65 Mag Res: 40                 | Average Lv : > 35 |
'-------------------------------'-----------------------'

I strongely recommend to have Sage's Ring and White Mask for this Esper, aside from them, you need Ring of Renewal, Bubble Belt and Opal Ring for more advantages.

After Ancient City Of Giruvegan event, back to the Crystal Grande part where only display a \ giant crystal in your map. When you just reach Crystal Grande, you were at teleport VIII, they are several ways to find this esper, I just list down one of them below, or reference this map for some helps:

http://musamune.blogspot.com/2007/11/crystal-grande-upper-layer.html

- From VIII you can see three ways here, one is up, one is down and another one was sealing by Gate Scorpio. Head to the up way and push the switch for Gate Scorpio. Now will start encounter some tough enemies on the way to the Ultima battle.

- Back to VIII and unseal the Gate Scorpio, then cross over it.

- Reach to IX, use it to X.

- From X, following the only way here will reach XX.

- XX platform has two sealing Gate Sagittarius, one way down, two ways up, another way is where you come from.

- From where you come to XX, go to the opposite way which is leads you down, continue until the end and push the switch for Gate Sagittarius, then back to XX within time limit.

- Unseal the Gate Sagittarius 2nd in XX platform, then cross over it.

- Reach to XII, just use it will come to XIV.

- In XIV platform, follow the leading to up way. Next platform push the switch
for Gate Leo, then back to XIV. (time counting)

- From XIV, take the way to down.

- Until third platform the way branch to two, one leads to Gate Leo 2nd, another one is to Excalibur treasure (now you couldn't get it, return here later). Just follow the up way to unseal Gate Leo 2nd.

- Here can see two more ways and a Gate Gemini, take anyone of the ways here will reach XV, take it to XVI.

- In XVI platform, follow the middle way will see the switch for Gate Libra. (take note on your own for here, you will back here later) Push the switch and back to XVI.

- From where you back to XVI, take the right way, it should leads you up.

- Next platform, unseal the Gate Libra 1st and cross that way.

- Now reach to a platform with three ways. From where you come, go to leftern way which also leads up.
- Push the switch for Gate Capricorn, return to XVI. (time counting)

- In XVI, take the only going down way will see Gate Capricorn 1st, pass itcome to switch for Gate Virgo, here is also a sealing Gate Aquarius.

- Push the switch for Gate Virgo (time counting) then return to XVI.

- In XVI, head to the middle way which leads to Libra switch.

- From Libra switch, follow the down way will see two sealing gate in next platform. Just unseal the Gate Virgo 2nd.

- Next section, from where you come, go to the right way which leads to up.

- Use XVII will reach XVIII.

- In XVIII platform, follow the only way here will see a Save Crystal in next section.

- Save Crystal section, here got three more ways. From where you come, left way goes to the switch for Gate Aquarius, right way leads to teleport XIX which warp back to XX, follow to the middle will battle against Ultima.

Phew, finally...

The esper has a bit more than 250,000 HP, defeat this esper will gain 65 LP. She will cast Holyja after 12 attacks, the 12 attacks including normal attack and Destrustion (named Redemption for US version). Like other Espers, her most powerful elemental move, Holyja could heavily damage all characters by using Holy elemental. Equip White Mask or Sage's Ring to absorb the Holyja, needless to say, don't use Holy spell because it can heal the esper. As for her special move, Destrustion/Redemption can deal large damage on one character, however, Ultima won't use the Destrustion/Redemption to the character who has equiped the White Mask or Sage's Ring since these equipments absorb Holy. You can lure Ultima to use Destrustion/Redemption by unequiping White Mask or Sage's Ring, pay attention on the information message on the top left screen, once Ultima has targetted on the character with Destrustion/Redemption, equip White Mask or Sage's Ring to absorb it. Do remember you can always change you equipments, this trick goes for Holyja as well, if Sage's Ring and White Mask are not your best equipments, you can just equip them only when the Holyja is ready, change back the equipments that you like after Holyja.

I know it's an annoying way on changing equipment in the battle, but sometimes you do have to do that for certain status. As later Ultima cast Reflect on to all characters, now make sure you don't stupidly heal your team with Curaja or other healing spells before your healer has equiped Opal Ring. And be sure you don't heal your ally when the Reverse status is sent from the Holyja.

When Ultima HP down to around 70%, you will get HP decrease, MP decrease, then following with battle commands will be sealing one after one.
Here is the arrangement:
-HP decrease-> MP->decrease-> Attack-> Magic-> Skill-> Item-> Magnet-> *repeat

When Ultima HP down to 50%, she will use Holyja after each 7 attacks instead of 12 attacks at the beginning. So you might have to speed up your equipments changing, and Ring of Renewal is recommended during the Magic seal period. Again, just to remind, always equip White Mask or Sage's Ring to absorb the Holyja and Destrustion/Redemption.

Queklain/Cuchulainn - the Impure

Mist Lv : 2
LP Cost : 50
Zodiac : Scorpio
Element : Poison
Location : Garamsythe Waterway

#Limit Break - Blight

.--------- Esper Stats ---------.--- Lv to challenge ---.
| Lv: 45 Atk: 83                         | Recommended: > 48 |
| HP: 126165 Def: 47                 | Minimum Lv : > 45   |
| LP: 50 Mag Res: 31                | Average Lv : > 30     |
'-------------------------------'-----------------------'

Require finish Wraith (rank E) and White Mousse (rank A) Mob Hunt missions first, obtain Sluice Gate Key and back here. From the first central area with the Save Crystal, you should see some spheres here, they're the panels of 3rd, 4th, 10th and 11th area,

- First, switch on No. 3 and 10 Area Panel. (thats mean light up the panel)
- From here to South-West and switch on the No. 1 Area Panel there.
- Back to central, off No. 3 and 10 Area Panel, on No. 4 and 11 Area Panel.
- From here to South-East and switch on another No. 1 Area Panel.
- Back to central, off No. 11 Area Panel, on No. 3 Area Panel. Which means No. 3 and 4 Area Panel is on.
- Save your game before the battle, it wasn't an easy fight.
- From here, directly to South, down to the square area to face this esper.

You will get HP decrease in the entire battle, other than Curaja spells, alsoprepare some X-potion to heal in case of no MP. Always cure the negative status such as Immobilize, Disable, Sap and more, and these statuses would be send to the entire party, means you should have Esunaga spell for this fight. Sometimes he will Slow all your characters too, just recast Hastega to cover it. But the main problem is Disable, you should prepare the Black Belt accessory for this, the nearest shop can buy it is the item & accessory shop in Downtown/Lowtown, buy one or two from there if you haven't got it. Some Foobar enemies will also join the battle, should finish off them first. Remember Mist Knack/Quickening can damage all enemies, make sure be the best combo. Use some Ether to restore your MP after Mist Knack/Quickening, do it again when you have enough MP. By the way, you could steal a Scorpio Gem from this esper.