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Deathbringer
In Special Op. Sector 5, which is west of the Gate Crystal, run past the
Silicon Tortoise and keep going until you see a rock on the right side of the
tracks. On the far side of that rock there will be a chest. If there are two
of them, the silver-looking one is Ithuno. If the silver chest is not there,
reload your game. Examine the silver chest to provoke Ithuno. Let it chase
you all the way back to the entrance of Special Op. Sector 5. At this point,
just keep stealing until you get a Deathbringer. If you need to heal, go back
one screen and heal before returning (Ithuno will still be there, like the
Lindbur Wolf). Don't move back two screens or you will reset the area. Once
you've obtained your Deathbringer, head back to the Gate Crystal and save
your game. Now quit and reload. Repeat the entire process if you want another
one. Rinse and repeat as many times as you like.
The Forgotten Grimoires
- 18000 gil -> Hunter's Monograph, enhances loot from beasts/avions
Speak with Gatsly in the Muthru Bazaar after completing the Thextera hunt.
- 19000 gil -> Knight's Monograph, enhances loot from giants/insects
Talk to any weapon merchant more than 30 times.
- 20000 gil -> Warmage's Monograph, enhances loot from amorphs/undead
Read the hunt bulletin board more than 20 times.
- 21000 gil -> Mage's Monograph, enhances loot from fiends
Talk to any magick merchant over 25 times.
- 22000 gil -> Scholar's Monograph, enhances loot from constructs
Talk to any armor merchant more than 15 times.
- 22000 gil -> Dragoon's Monograph, enhances loot from dragons/plants
Read the hunt bulletin board more than 40 times (you can save this one for
later if you want to differentiate between Scholar's and Dragoon's).
- 25000 gil -> Sage's Monograph, enhances drops from elementals
Talk to any merchant over 100 times (this doesn't take much additional effort
after unlocking all of the other ones).
Zodiac Spears (Chest)
Run through Mosphoran and into the Salikawood. Head straight for
the Gate Crystal at Quietened Trace. Save your game. The Bomb King is one
screen away from you. Put on your game face and head north. The Bomb King will
start out with some minions, so get rid of those first. However, once you've
done so, pull back out to the crystal. The little ones won't be there when you
go back.
Kill the Bomb King. This is easier said than done, but you should be able to do
it with the help of Kotetsus, Demonsbanes, and your Francisca. Equip as many
of those as you can. As far as your characters go, make sure that you have at
least four characters that know MQs. This shouldn't be an issue by now, but it's
the bare minimum if you want to be safe, and for those four, it is preferred
that at least three of them have attained their Level 2 MQs.
Once your characters are set up, rush in. Hack away at the Bomb King until it
starts to call for help (reviving the little Bombs). This usually happens with
50% to 60% of its health remaining. When you see this, immediately start your
MQs. Sometimes your chain won't kill it immediately. If this happens, you must
not allow the Bomb King to stick around for much longer, since it will cast
Renew to heal itself completely, so swap out one character for your fourth
character with MQs and start another chain, hopefully one that will do enough
damage to finish it off. Obviously, if you have more characters with MQs, you
can repeat this process up to two more times.
Retreat to the save point again and rotate all of your characters around so
that every single one of them has an active Libra/Protect/Shell. Save your game.
Now, reform your party so that it has only one member.
Run through where the Bomb King previously stood and take the left branch. Keep
heading west and you will enter the Necrohol of Nabudis. This area is filled
with deadly traps and difficult enemies. With your level of equipment, it is
stupid to pick fights in here. That's not why we came, anyway.
Avoid all traps and run from all the enemies. In the first area, keep heading
west while searching for the exit. This is the hardest area to get through,
since Baknamys are extremely aggressive. When you lose a character (and you
will), swap out another one, but ONLY one. This guarantees maximal
survivability. Once you reach the second area, stop to revive, heal, and
recast Libra/Protect/Shell on everyone. Keep running, this time heading
northeast. Eventually you will reach Cloister of the Highborn, the central
area and home to what is for the most part the strongest weapon in the game.
Make a right from where you come in and then the next left. You should be
heading down a corridor heading north. Take the first left; this room should
have sixteen treasure chests in it if you left the right chests alone earlier
in the game. The Zodiac Spear is in the second chest from the left in the row
closest to you as you enter the room. You will likely have Elvorets on your
tail, so grab the weapon and get out of there. Backtrack through the first
two areas and exit out to the Salikawood. Make your way all the back to the
Gate Crystal. Congratulations!
Note :
if u want this weapon avoid the following chest (don't open it)
1. At the southern end of Rabanastre Lowtown, do not open the chest that
sits in front of Old Dalan's house.
2. In the Rabanastre Palace Cellar, do not open the treasure chest(s) that
sit in the southeast corner of the map. There are either one or two
chests that may appear there. Do not open anything in either case. To be
specific, do not open the chest with the Elixir in it (on your left as
you approach the southeast corner), but that chest is not guaranteed to
show up. Just play it safe and don't open anything you see in the
southeast.
3. In the Nalbina Dungeons, do not open any of the treasure chests that
appear in the room where you get the map for the area and regain your
equipment (Confiscatory).
4. At the eastern-most section of the Phon Coast (Vaddu Strand), do not open
any of the 16 chests that are there. This step is irrelevant, because if
you are going to follow the walkthrough in this guide, you will obtain
the spear way before you ever reach the Phon Coast.
Demonsbane
Head to the Tomb of Raithwall. Kill both Demon Walls. They should be easy with
your equipment. Activate the side stairs in the area of the first Demon Wall by
examining the area where the Demon Wall was and then save your game outside at
the Gate Crystal. Time for another weapon.
Now take those stairs you opened up all the way to the back. Once you reach
Royal Passage, go all the way down until the two paths converge. There is a
70% chance that there will be a chest here. If there is, there will be a
22.5% chance that it holds one Demonsbane. You can fight through all of the
Tallows, or just grab the chest and run. If the chest isn't there or if you
don't get the sword, reload your game and try again. If you run out of
patience, then don't worry about it. The Demonsbane is merely temporary and
will become obsolete once we get out of Raithwall. However, the fun part is
that the chest respawns, so you can grab the Demonsbane, run back to the
save point, save, reload, and try your luck again ad infinitum/nauseum.
Kotetsu
Kotetsu
~~~~~~~
Stats: +50 katana
Method: Rare drop from Werewolf - Giza Plains, Starfall Fields
Save your game at Giza Plains, Crystal Glade. Head west and you'll find
two Werewolves stalking around in the southwestern corner. They are weak to wind.
Perfect! Go to town on them with your Gladius. You can chain them by heading two
screens east (don't touch the save point) and returning. You'll likely
also build up a few more levels this way.
The Werewolves aren't pushovers, though, even with the Gladius. You can buy
Protect from Nalbina (thanks for the reminder from prinnypayday@yahoo.com) to
help you move things along. If things get really rough, consider investing
some LP into a Mist Quickening (MQ). A few Red Spirals should be all you need
as a desperation move.
Yiazmat
BOSS : Yiazmat
HP : around 50,000,000
The last Mob Hunt mission, it's located in Ridorana Cataract, the round section at South where knowing as Colosseum. You must complete all other Mob Hunt mission and defeat Hell Wyrm/Majinryuu optional boss, then back to Clan HQ and talk to Montblanc to receive this mission.
#- General Strategy
It's like a enhanced version of Hell Wyrm/Majinryuu (above), and you can run away anytime like Hell Wyrm/Majinryuu fight. With everything for the Hell Wyrm/ Majinryuu battle (except the weapon has some changes), and your main team raise above than 70 level, you can fight this boss in a long period without escaping. However, Yiazmat's weakness is Dark and it can absorb Holy, so Excalibur should be keep away from this fight.
Some weapons which are not using in the Hell Wyrm battle,
- Yagyuu Darkblade or Orochi, Fomalhaut + Dark Shot
Basically, you can just use the Gambit setup for Hell Wyrm/Majinryuu (above), just to add some Gambit to cure other negative statuses, be prepared to cure Petrify, Stop, Sap. Also prepare some Phoenix Down and Arise spell to revive your team from time to time since Yiazmat will use Deathstrike to your team randomly. But I've noticed Yiazmat likes to use it when the spotted character is near or at the staircase, so if you hate Deathstrike, don't stay at the staircase, fight it at the stage. Sometimes, Death Strike gives you a little benefit since it takes Yiazmat longer time to recover, means Yiazmat needs a few more second to start its next more if it does perform Deathstrike on you.
Later, the Death attack come even faster, maybe Arise would be useless, just keep on using the Phoenix Down to revive your ally. After half of its life, its defence and attack power will be raised. Same time, it might cast Reflecga spell to you, make sure you don't cast the healing spells when you got Reflect status. To reduce the damage of Cyclone Tornado, you can equip the Windbreaker (light equipment) when it's going for this move, it can reduce 50% damage of Wind elemantal attack. Since it's like Hell Wyrm, so you can flee from the battle and heal your party on the Save Crystal, just be sure Yiazmat is not in Regen status when you leave.
#- Overwall attack trick
But there's a little trick to trap Yiazmat and attack him without worring much. Everything has already mentioned in 7a-2 Mob Hunt section, check it out for the details, and here is the basic steps to trap it:
You can actually use this trick for 95% of the battle. Only problem is when Yiazmat down the 2 life bar (1 red dot left under his HP bar), he will restore his HP, so this trick doesn't work anymore, you have to close combat to stop him from restoring HP. And it's not a Regen, so yuo can't Dispel it. So be sure you save your game when Yiazmat remains 2 life bars.
Again, this is a tough boss, by using the overwall attack technique, you can be at lower levels like 65~70 since he can't attack you. But in the end, you will eventually fight him face to face, and you should be at least 75 level. Only attack and cure isn't a good idea unless you're over 90 level, you can have a try for the tough fight like other bosses. Or else, I recommend either use Decoy + Reverse tactic or use Reverse to all character during the fight, means transfer Yiazmat's powerful attack to heal your team, that's the reason of using Reverse.
HP : around 50,000,000
The last Mob Hunt mission, it's located in Ridorana Cataract, the round section at South where knowing as Colosseum. You must complete all other Mob Hunt mission and defeat Hell Wyrm/Majinryuu optional boss, then back to Clan HQ and talk to Montblanc to receive this mission.
#- General Strategy
It's like a enhanced version of Hell Wyrm/Majinryuu (above), and you can run away anytime like Hell Wyrm/Majinryuu fight. With everything for the Hell Wyrm/ Majinryuu battle (except the weapon has some changes), and your main team raise above than 70 level, you can fight this boss in a long period without escaping. However, Yiazmat's weakness is Dark and it can absorb Holy, so Excalibur should be keep away from this fight.
Some weapons which are not using in the Hell Wyrm battle,
- Yagyuu Darkblade or Orochi, Fomalhaut + Dark Shot
Basically, you can just use the Gambit setup for Hell Wyrm/Majinryuu (above), just to add some Gambit to cure other negative statuses, be prepared to cure Petrify, Stop, Sap. Also prepare some Phoenix Down and Arise spell to revive your team from time to time since Yiazmat will use Deathstrike to your team randomly. But I've noticed Yiazmat likes to use it when the spotted character is near or at the staircase, so if you hate Deathstrike, don't stay at the staircase, fight it at the stage. Sometimes, Death Strike gives you a little benefit since it takes Yiazmat longer time to recover, means Yiazmat needs a few more second to start its next more if it does perform Deathstrike on you.
Later, the Death attack come even faster, maybe Arise would be useless, just keep on using the Phoenix Down to revive your ally. After half of its life, its defence and attack power will be raised. Same time, it might cast Reflecga spell to you, make sure you don't cast the healing spells when you got Reflect status. To reduce the damage of Cyclone Tornado, you can equip the Windbreaker (light equipment) when it's going for this move, it can reduce 50% damage of Wind elemantal attack. Since it's like Hell Wyrm, so you can flee from the battle and heal your party on the Save Crystal, just be sure Yiazmat is not in Regen status when you leave.
#- Overwall attack trick
But there's a little trick to trap Yiazmat and attack him without worring much. Everything has already mentioned in 7a-2 Mob Hunt section, check it out for the details, and here is the basic steps to trap it:
You can actually use this trick for 95% of the battle. Only problem is when Yiazmat down the 2 life bar (1 red dot left under his HP bar), he will restore his HP, so this trick doesn't work anymore, you have to close combat to stop him from restoring HP. And it's not a Regen, so yuo can't Dispel it. So be sure you save your game when Yiazmat remains 2 life bars.
Again, this is a tough boss, by using the overwall attack technique, you can be at lower levels like 65~70 since he can't attack you. But in the end, you will eventually fight him face to face, and you should be at least 75 level. Only attack and cure isn't a good idea unless you're over 90 level, you can have a try for the tough fight like other bosses. Or else, I recommend either use Decoy + Reverse tactic or use Reverse to all character during the fight, means transfer Yiazmat's powerful attack to heal your team, that's the reason of using Reverse.